AI Insights · Timothy · January 2023
Top 5 Golf Games in South Africa Q4 2022
Discover the performance trends of the top 5 golf games in South Africa during Q4 2022, including weekly downloads, revenue, and active user statistics.
In the fourth quarter of 2022, the top 5 golf games in South Africa demonstrated varied performance trends across weekly downloads, revenue, and active users. Here’s a detailed look at how these games fared, based on data from Sensor Tower.
Golf Clash - Golfing Simulator saw fluctuating weekly revenue, starting at around $10.5K in late September and peaking at approximately $13.8K in the week of November 21. Weekly downloads showed a gradual increase, beginning at 303 in the last week of September and reaching 514 by the end of December. Active users followed a similar upward trend, rising from 1.1K to 1.3K over the quarter.
Golf Rival - Multiplayer Game experienced a steady increase in weekly revenue, which climbed from $3K in late September to about $4.4K by the end of December. Downloads also saw a sharp rise, particularly in the last two weeks of December, jumping from 497 to 734. The game’s active users showed consistent growth, increasing from 946 in late September to 1.3K by the end of the quarter.
WGT Golf maintained a stable weekly revenue, starting at $1.7K and peaking at $2.3K in the week of November 21. The game saw significant growth in downloads, especially in December, with numbers rising from 2.4K in late September to 5.9K by the end of the year. Active users showed a notable increase, climbing from 24.8K to 36K over the quarter.
Ultimate Golf! displayed a consistent increase in weekly revenue, beginning at $807 and reaching $1.4K by the end of December. Downloads surged in the last week of December, peaking at 1.6K. Active users followed a steady upward trend, growing from 2.3K in late September to 4.6K by the end of the quarter.
Golf Battle showcased a rise in weekly downloads, starting at 785 in late September and reaching 1.9K by the end of December. Revenue saw fluctuations, with a peak of $916 in the week of November 7. Active users increased significantly, from 5.6K in late September to 9.6K by the end of the quarter.
These trends highlight the dynamic nature of the mobile gaming market in South Africa. For more detailed insights and data, visit Sensor Tower.